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Old 07-20-2009, 02:55 PM   #1
lightwolf
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Default Macro Guide

Alright - CB4 is over. Here is the Macro Guide I have put together. It is a work in progress, so...
  • Your Mileage may vary
  • Subject to change without notice
  • No warranty, express or implied
  • blah, blah, blah...You get the idea.
If you find anything that needs correction, please send me a PM.

Start Here
Aion Online US PowerWiki Macro Section. Start here



*** Begin transcription from in-game Macro Help - My Comments are in italics***

Macro's

What is a Macro?
A macro is a function that enables you to carry out a number of continuous processes, in one step. By using macros you can conveniently use several skills or commands with just a single action.

Running a Macro
Click <Start Menu - Macro> to open the Edit Macro Window. Run a macro by selecting one from the Macro List and registering its icon on the Quickbar, or by entering the Macro Command directly in the Chat Window.
( You can also Press 'U' to Open the Macro Window -
You can also Right Click on the Macro from the Macro tab of the Macro Window)


Manage Macro
Add Macro
Click the 'New Macro' button in the macro window to open the Edit Macro window.

Delete Macro
Select the macro icon to edit and click the 'Delete' button. Modify Macro
Select the macro icon to edit and click the 'Modify' button to display the Edit Macro window. In that window, edit the macro and click the 'Save' button.

Registering a Macro
You can register a new macro by pressing the 'New Macro' button on the Macro Tab of the Macro Window. You can create up to 12 macros.

Deleting a Macro
Select the macro icon to delete on the Macro Window and click the 'Delete' button

Editing a Macro
1. Select the Macro icon to edit and click the 'Edit' Button.
2. Edit the macro text on the Edit Macro Window, and click the 'Save' button.

*** End transcription from in-game Macro Help ***


Notes
  • You are limited to 12 Macros - Make them Count!
  • You may enter up to 255 characters in a macro. As far as I can tell there is no limit on the number of lines. Watch for non-printable character ( e.g 'Enter', CR/LF, etc...) - they count.
  • You cannot call a macro from a macro. (e.g. no chaining macros together)
  • Adjust your timings (/Delay) - They seem to be effected by lag, animation delay and solar flares (sometimes you just need to blame something!). Using cast time and cool down delay is a good start. Add 2 tenths (.2) that to get started.
  • Watch you MP/ HP - A macro can be stopped due to insufficient MP, HP, no target or wrong target selected, etc.
  • You can use the Example tab to see how to use various commands.
  • You cannot use the following macro commands in the chat window.
  • /Delay, [%Self], [%Pet], [%Group1-5], [%Pet1-5], [%Target], [%Previous Target], [%Variable0-9]
  • When you see a reference to [%Yourself], it should be [%Self] - The in-game documentation uses [%Yourself] (at least as of CB4)
  • Copy, Cut and Paste Works Ctr-C, Ctrl-X and Ctrl-V respectively
Quickbars Notation in Macros
Format: /Quickbar <quickbar> <quickbar_page> <quickbar_slot>

Basic Quickbar (1): /Quickbar 1 1 1
Ctrl Quickbar (2): /Quickbar 2 1 1
Alt Quickbar (3): /Quickbar 3 1 1
Right Quickbar (4): /Quickbar 3 1 1

Example: /Quickbar 1 1 1 Will Executes the icon registered in the first slot of the first page of Basic Quickbar.
Target Selection
Use the select command followed by a character name, npc name, or system variable (.e.g. [%Self], [%Pet], [%Group1-5], [%Pet1-5], [%Target], [%Previous Target])
/Select[%Self]

/Select [%Group1]
/Skill Assist Target

/AutomaticSelection (Nearest Hostile Target - equates to 'Tab')

/Select [%target of target] (Select the Target of your selected Target. Save characters - use /Skill Assist Target)
General Actions
For those that like to type. I use Drag and Drop - It works from the weirdest places
/Skill Toggle Combat
/Skill Toggle Rest
/Skill Pick up Item
/Skill Assist Target
/changeweaponset
/Skill Toggle Walk
/attack
/Skill Toggle Flight
/Landing
/powershard
/Skill /Auto Report Hunting (No, It is not a typo - two slash commands on one line)
/Skill Cooking
/Skill Armorsmithing
/Skill Sewing
/Skill Alchemy
/Skill Handicrafting
/Skill Morph Substances
/Skill Extract Aether
/Skill Extract Vitality
/Skill Bandage Heal
Emotes
There may be more (CE edition, easter-eggs, etc...). If you find any let me know and I will add them.
/Laugh
/Sad
/Point
/Disagree
/Sleep
/clap
/Surprise
/Thank
/Blush
/Dance
/Wings
/Console (as in : to alleviate the grief, sense of loss, or trouble of - Icon looks a little weird too...)
/Sit
/Drink
/Salute
/Sorry
/Think
/Boo
/Angry
/Wave
/Nod
/Victory
/Taunt
/Despair
/Cheer
/Beg
/Kneel
/Warmup
/Slap
/Chat
/Eat
/Smile
/Fear
/Charge
/Refuse
Using Items
For using consumables and items, use the /Use command.
/Use Regular Secret Remedy of Life (good place to use a variable...)

/Variable 0 Secret Remedy of Life
/Use [%Variable0]
/Variable 1 Lesser Secret Remedy of Wind

/Use [%Variable1]
Tip: Once registered, the variable shows up on The Variable Tab of the Macro Window. You do not need to register it every time. It is also persistent across characters, and restarts. Remember that Character Limit thing? Once you have registered the Variable, get rid of the command - you do not need it anymore. And Make sure the variable you are registering is longer than the length [%Variable0] (12 Characters - spaces count!)
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Old 07-20-2009, 03:10 PM   #2
lightwolf
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Default Basic Macros

Just some Basic GP Macros

Assist
Select the Group leader's target
Code:
 /Select [%Group1]
  /Skill Assist Target
  /attack
Follow
Follow Group Leader ( or current target if not in Group)

Code:
/Select [%Group1]
/Follow
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Old 07-20-2009, 03:18 PM   #3
lightwolf
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Default Socerer Macros

Some Macros for Sorcerers. Remove the Skill Names in parentheses (e.g. '(Ice Chain I)'). You may need to play with the timing some.

Attack Macro
Code:
/attack
/Delay .2
/Quickbar 3 1 6 (Ice Chain I)
/Delay 3.5
/Quickbar 3 1 6 (Ice Chain I - Should execute Frozen Shock I  )
/Delay 2.6
/Quickbar 3 1 3 (Flame Harpoon I)
/Delay 3.4
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II Should execute - Blaze I )
Cold Wave
Code:
/Quickbar 3 1 6  (Ice Chain I)
/Delay 3.3
/Quickbar 3 1 6  (Ice Chain I - Should execute Frozen Shock I  )

Cook'em
Code:
/Quickbar 3 1 3 (Flame Harpoon I)
/Delay 3.4
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II Should execute - Blaze I )
Fire Storm (Bringing the Rain)
Code:
/Quickbar 3 1 3 (Flame Harpoon I)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 3 (Flame Harpoon I)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 3 (Flame Harpoon I) 
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II)
/Delay 3.5
/Quickbar 3 1 2 (Flame Bolt II)
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Old 07-20-2009, 03:26 PM   #4
lightwolf
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Default Chanter Macros

Some Macros for Chanters. Remove the Skill Names in parentheses (e.g. '(Hallowed Strike II)'). You may need to play with the timing some. Level 19 Chanter Skill set.

Chanter Assist
Code:
/Select [%Group1]
/Skill Assist Target
/Delay .5
/Attack
/Delay 1
/Quickbar 1 1 3 (Hallowed Strike II)
/Delay 1
/Quickbar 2 1 3 (Heaven's Judgement I)
/Delay 1
/Quickbar 1 1 5 (Meteor Blow I)
/Delay 1
/Quickbar 2 1 5 (Incandescent Blow I)
Heal Group Member 1
Code:
/Select [%Group1]
/Skill (Healing Light II)
/Delay 3
/Follow
Heal Group Member 2
Code:
/Select [%Group2]
/Skill (Healing Light II)
/Delay 3
/Select [%Group1]
/Follow
Heal Self
Code:
/Select [%Self]
/Skill (Healing Light II)
/Delay 3
/Select [%Group1]
/Follow
Buff Up ( Group of 3)
Code:
/Select [%Self]
/Quickbar 3 1 1 (Blessing of Health I)
/Delay 2
/Quickbar 3 1 2 (Blessing of Protection I)
/Delay 2
/Quickbar 3 1 3 (Promise of Wind II)
/Delay 2
/Select [%Group1]
/Delay 1
/Quickbar 3 1 1(Blessing of Health I)
/Delay 2
/Quickbar 3 1 2 (Blessing of Protection I)
/Delay 2
/Select [%Group2]
/Delay 1
/Quickbar 3 1 1 (Blessing of Health I)
/Delay 2
/Quickbar 3 1 2 (Blessing of Protection I)
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Old 07-20-2009, 03:35 PM   #5
lightwolf
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Default Templar Macro

An Attack Macro for Templars. Remove the Skill Names in parentheses (e.g. '(Weakening Severe Blow II)'). You may need to play with the timing some. Level 19 Templar Skill set.

Templar Attack
Code:
/Attack
/Delay 1
/Quickbar 1 1 3 (Weakening Severe Blow II)
/Delay 2
/Quickbar 1 1 5 (Taunting Severe Blow I)
/Delay 2
/Quickbar 1 1 2 (Ferocious Strike II)
/Delay 2
/Quickbar 1 1 2 (Ferocious Strike II)
/Delay 2
/Quickbar 1 1 2 (Ferocious Strike II)
/Delay 2
/Quickbar 1 1 6 (Shining Slash I)
/Delay 2
/Quickbar 1 1 7 (Shield Bash I)
/Delay .5
/attack
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Old 07-21-2009, 07:38 AM   #6
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Sticky please! or pin it or something, make this stand out!
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Old 07-21-2009, 04:27 PM   #7
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Quote:
Originally Posted by Echoside View Post
Sticky please! or pin it or something, make this stand out!
Second that, excellent guide.
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Old 09-16-2009, 11:16 AM   #8
Fitz
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Default

Question about Delays:
On the sorc, the cast time on the skills listed are 2 seconds, I'm pretty sure, so why the 3.5 second delay?
I'll be playing an assassin at launch and most of my skills are instant cast. In that situation with instant cast skills, how long should I set /delay for if I were to create a macro linking a few moves?
I'm new to macros. That's some nice work lightwolf, thx for taking the time to do this.
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Last edited by Fitz; 09-16-2009 at 11:21 AM.
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Old 09-26-2009, 10:27 PM   #9
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Default

Quote:
Originally Posted by Fitz View Post
Question about Delays:
On the sorc, the cast time on the skills listed are 2 seconds, I'm pretty sure, so why the 3.5 second delay?
I'll be playing an assassin at launch and most of my skills are instant cast. In that situation with instant cast skills, how long should I set /delay for if I were to create a macro linking a few moves?
I'm new to macros. That's some nice work lightwolf, thx for taking the time to do this.
the reason is because it takes 2 seconds for the spell to cast but u have to account for the lag and the animation if u do it two seconds it will miss the chain spell and just go onto the next
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Old 09-28-2009, 02:19 PM   #10
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Default

Ahhh. tyvm
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